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 More server side tweaks to rush (AK)

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PostSubject: More server side tweaks to rush (AK)   More server side tweaks to rush (AK) EmptyFri 14 Sep 2012, 10:27

Looks like they're working on balancing out the gunship in rush on AK. I believe these changes should be going live as a server side update next week.
Thoughts?

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From: http://www.gustavhalling.com/2012/09/14/upcoming-rush-tweaks-next-week-bf3-ak/

Hello!
As anyone following me on twitter (twitter.com/gustavhalling) knows I have been very busy collecting feedback about the gunship in Rush the last 2 weeks and we have already made improvements yesterday, changing its spawntime from 60 to 90 seconds.
I am not finished yet however and late next week (19-20th) we are pushing out a new server with these tweaks.

- Gunship initial spawntime tweaked from 15 to 60 seconds
This will fix the issue where gunship gunners can target defenders before the round starts

- Gunship spawntime tweaked from 90 seconds to 120 seconds.
This will give defenders more time to "breath" before the gunship is respawned again.

- Gunship "moving forward" delay between bases tweaked from 15 to 30 seconds
This will fix the issue where the attackers can parachute drop to the next base before the defenders can reach it.


Last edited by LethalBob1 on Fri 14 Sep 2012, 12:13; edited 1 time in total (Reason for editing : Formatting)
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PostSubject: Re: More server side tweaks to rush (AK)   More server side tweaks to rush (AK) EmptyFri 14 Sep 2012, 11:43

90 seconds still not enough
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PostSubject: Re: More server side tweaks to rush (AK)   More server side tweaks to rush (AK) EmptyFri 14 Sep 2012, 12:03

babybrewin wrote:
90 seconds still not enough

I guess that's why it says they're changing it to 120 cheers
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PostSubject: Re: More server side tweaks to rush (AK)   More server side tweaks to rush (AK) EmptyFri 14 Sep 2012, 12:29

at least they are trying to solve this problem( i hope ). also the delay spawn will make people actually try and play rush instead of waiting for the ac130 ( again i hope ). well have to wait and see if this will even make a difference. Neutral
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PostSubject: Re: More server side tweaks to rush (AK)   More server side tweaks to rush (AK) EmptyFri 14 Sep 2012, 17:57

Thanks for the info.

The good thing about this is that they are actually listening to the negative feedback and are trying to do something about it.

The bad thing is that the AC130 will still be there in the rush games.
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PostSubject: Re: More server side tweaks to rush (AK)   More server side tweaks to rush (AK) EmptySat 15 Sep 2012, 01:40

Playing in such a small area as you do in Rush I fail to see why the AC130 is needed at all.

Get rid or place it on the same whole map path as CQ.
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