Looks like they're working on balancing out the gunship in rush on AK. I believe these changes should be going live as a server side update next week.
As anyone following me on twitter (twitter.com/gustavhalling) knows I have been very busy collecting feedback about the gunship in Rush the last 2 weeks and we have already made improvements yesterday, changing its spawntime from 60 to 90 seconds.
I am not finished yet however and late next week (19-20th) we are pushing out a new server with these tweaks.
- Gunship initial spawntime tweaked from 15 to 60 seconds
This will fix the issue where gunship gunners can target defenders before the round starts
- Gunship spawntime tweaked from 90 seconds to 120 seconds.
This will give defenders more time to "breath" before the gunship is respawned again.
- Gunship "moving forward" delay between bases tweaked from 15 to 30 seconds
This will fix the issue where the attackers can parachute drop to the next base before the defenders can reach it.